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Memo 0x1a391b9f…64de6e on Ethereum

Cape Verde IslandsGARDENS OF WORLD CUP 2026\nArgentina 3-2 Cape Verde Islands\n\nA data-grown pixel garden for the Round of 32 match between Argentina and Cape Verde Islands. The final score, match actions, possession, spatial movement and country-specific visual identities shape one seamless animated composition.\n\nMATCH\nCompetition: World Cup\nStage: Round of 32\nDate: 2026-07-03\nVenue: Miami Stadium\nDisplayed final score: Argentina 3, Cape Verde Islands 2\nSportmonks fixture ID: 19606946\n\nDATA AND PROCESS\nSource material: Sportmonks fixture events, team and player statistics, and 1182 archived ball-coordinate rows (1182 valid points).\nSpatial processing: the ball path was divided into 368 movement segments. Provider statistics constrain action counts and classifications; they are not treated as fictional per-event coordinates.\nCoordinate policy: events may match only to ball coordinates from the same match phase and within 120 seconds. Extra-time events retain the same visual grammar through minute 120. Penalties use the regulation penalty spot. Approved goal origins use reviewed FIFA highlight-frame positions. Approved assist origins use reviewed official FIFA highlight positions.\nShootout processing: not applicable to this match.\nVisual evidence applied: 5 goal origins and 2 assist origins.\nVisual evidence source: FIFA, Argentina v Cabo Verde | Highlights. https://www.fifa.com/en/watch/2MYDEoxhtcLI6AW0hGG1yP\nTelemetry coverage: both regulation phases are represented in the archived ball-coordinate feed.\nReproducibility: normalized data hash 4c26b0e25aeb1a1ec3d5bb8964efcdddd45c814abab7a0d72ce44137a6c3b1aa; deterministic visual seed 4c26b0e25aeb1a1e.\n\nNORMALIZED VISUAL DATA USED\nPossession: Argentina 64%, Cape Verde Islands 36%.\nGarden events: 520. Passes: 369 total (40 short-pass flowers, 280 long-pass flowers, 33 cross flights, 2 assist crystals).\nAttacking actions: 17 dribble/pollen-wind trails, 47 shot trees, 5 goal humans, 5 goals in the fountain count, 16 corner bushes, 5 animated offside Morse lines.\nDefensive actions: 18 interception mushrooms, 37 duel-animal events, 22 foul-animal events, 11 save animals in the goal pools, 0 keeper monument blocks from claims plus punches.\nSet pieces and discipline: 0 penalty holes, 0 penalty saves, 1 yellow-card tentacle event, 0 red-card lava events, 0 handball events.\nPROVIDER REFERENCE STATISTICS\nArgentina: 849 passes; 779 successful passes; 22 shots; 10 shots on target; 8 corners; 15 crosses; 16 dribble attempts; 9 interceptions; 57 duels won; 13 fouls; 3 offsides; 3 saves.\nCape Verde Islands: 476 passes; 408 successful passes; 16 shots; 5 shots on target; 8 corners; 21 crosses; 21 dribble attempts; 9 interceptions; 53 duels won; 12 fouls; 2 offsides; 8 saves.\nArgentina goalkeeper: 3 saves, 0 penalty saves, 0 claims, 0 punches.\nCape Verde Islands goalkeeper: 8 saves, 0 penalty saves, 0 claims, 0 punches.\n\nCOUNTRY VISUAL IDENTITIES\nArgentina: Ceibo for shots; Puma (Mountain Lion) for duels; Southern Andean Condor for crosses; Patagonian Mara for fouls; Magellanic Penguin for saves; Argentine Plains Viscacha for penalties; Buenos Aires Obelisk for claims and punches.\nCape Verde Islands: Dragon Tree for shots; Cape Verdean Island Goat for duels; Cape Verde Shearwater for crosses; Cape Verde Giant Gecko for fouls; Loggerhead Turtle for saves; Cape Verde Skink for penalties; Pico do Fogo for claims and punches.\n\nVISUAL SYSTEM\nShort and long passes grow as ground flowers; long-pass flowers are larger. Crosses become country-specific flying animals. Shots grow country trees. Goals place striped team-color humans at shot origins, while assists rise as crystals.\nCorners form radial flowering bushes. Dribbles leave animated pixel pollen-wind and leaf trails. Interceptions become oversized polka-dot mushrooms. Fouls and duels use country animals. Saves populate permanent goal-width pools; claims and punches stack country monuments.\nYellow cards grow striped tentacles, red cards create lava, offsides flash the team name in Morse-like cuts, and penalties open animated country-animal holes at the regulation spot. Total goals control the central fountain.\n\nOUTPUT\n1548x1080 rectangle-only pixel SVG with crisp edges and a 12-second seamless local animation cycle.\nThe complete garden is visible from the first frame. Objects are depth-sorted by ground position. The pitch has no football markings; possession shapes its blue grass bands for this tournament stage, and team-country colors form the surrounding fence.\nA matching H.264 MP4 social master is rendered at 12 fps in yuv420p/BT.709 with web fast-start.\n\nACCURACY NOTE\nThis artwork is a deterministic interpretation of archived match data. Action counts and official events come from provider records; most non-goal spatial positions are inferred from real ball movement rather than supplied as event-level coordinates. Reviewed visual evidence is identified above where applied.\n\n#GardensOfWorldCup2026 #WorldCup2026 #PixelArt #GenerativeArt #DataArt\n