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lGARDENS OF WORLD CUP 2026\nSwitzerland 2-0 Algeria\n\nA data-grown pixel garden for the Round of 32 match between Switzerland and Algeria. The final score, match actions, possession, spatial movement and country-specific visual identities shape one seamless animated composition.\n\nMATCH\nCompetition: World Cup\nStage: Round of 32\nDate: 2026-07-03\nVenue: Vancouver Stadium\nDisplayed final score: Switzerland 2, Algeria 0\nSportmonks fixture ID: 19606950\n\nDATA AND PROCESS\nSource material: Sportmonks fixture events, team and player statistics, and 952 archived ball-coordinate rows (952 valid points).\nSpatial processing: the ball path was divided into 222 movement segments. Provider statistics constrain action counts and classifications; they are not treated as fictional per-event coordinates.\nCoordinate policy: events may match only to ball coordinates from the same match phase and within 120 seconds. Extra-time events retain the same visual grammar through minute 120. Penalties use the regulation penalty spot. Approved goal origins use reviewed FIFA highlight-frame positions. Approved assist origins use reviewed official FIFA highlight positions.\nShootout processing: not applicable to this match.\nVisual evidence applied: 2 goal origins and 1 assist origin.\nVisual evidence source: FIFA, Switzerland v Algeria | Highlights. https://www.fifa.com/en/watch/6la26pHrweIQnxNsHSFR28\nTelemetry coverage: both regulation phases are represented in the archived ball-coordinate feed.\nReproducibility: normalized data hash f0e1a13f331aaba0d43e8313180d995b95b660d1c80984f5d67d2500b6dd208e; deterministic visual seed f0e1a13f331aaba0.\n\nNORMALIZED VISUAL DATA USED\nPossession: Switzerland 45%, Algeria 55%.\nGarden events: 398. Passes: 279 total (34 short-pass flowers, 202 long-pass flowers, 37 cross flights, 1 assist crystal).\nAttacking actions: 13 dribble/pollen-wind trails, 17 shot trees, 2 goal humans, 2 goals in the fountain count, 6 corner bushes, 2 animated offside Morse lines.\nDefensive actions: 27 interception mushrooms, 38 duel-animal events, 20 foul-animal events, 4 save animals in the goal pools, 0 keeper monument blocks from claims plus punches.\nSet pieces and discipline: 0 penalty holes, 0 penalty saves, 2 yellow-card tentacle events, 0 red-card lava events, 0 handball events.\nPROVIDER REFERENCE STATISTICS\nSwitzerland: 438 passes; 355 successful passes; 11 shots; 5 shots on target; 4 corners; 14 crosses; 25 dribble attempts; 17 interceptions; 60 duels won; 10 fouls; 0 offsides; 2 saves.\nAlgeria: 563 passes; 478 successful passes; 8 shots; 2 shots on target; 2 corners; 6 crosses; 22 dribble attempts; 10 interceptions; 53 duels won; 12 fouls; 2 offsides; 2 saves.\nSwitzerland goalkeeper: 2 saves, 0 penalty saves, 0 claims, 0 punches.\nAlgeria goalkeeper: 2 saves, 0 penalty saves, 0 claims, 0 punches.\n\nCOUNTRY VISUAL IDENTITIES\nSwitzerland: Swiss Stone Pine (Arolla Pine) for shots; Alpine Ibex for duels; Alpine Chough for crosses; Swiss Alpine Marmot for fouls; Swiss Mute Swan for saves; Swiss Mountain Hare for penalties; Matterhorn Cairn for claims and punches.\nAlgeria: Saharan Cypress (Tarout) for shots; Fennec Fox for duels; Algerian Nuthatch for crosses; Fennec Fox for fouls; Algerian Monk Seal for saves; Algerian Jerboa for penalties; Martyrs’ Memorial for claims and punches.\n\nVISUAL SYSTEM\nShort and long passes grow as ground flowers; long-pass flowers are larger. Crosses become country-specific flying animals. Shots grow country trees. Goals place striped team-color humans at shot origins, while assists rise as crystals.\nCorners form radial flowering bushes. Dribbles leave animated pixel pollen-wind and leaf trails. Interceptions become oversized polka-dot mushrooms. Fouls and duels use country animals. Saves populate permanent goal-width pools; claims and punches stack country monuments.\nYellow cards grow striped tentacles, red cards create lava, offsides flash the team name in Morse-like cuts, and penalties open animated country-animal holes at the regulation spot. Total goals control the central fountain.\n\nOUTPUT\n1548x1080 rectangle-only pixel SVG with crisp edges and a 12-second seamless local animation cycle.\nThe complete garden is visible from the first frame. Objects are depth-sorted by ground position. The pitch has no football markings; possession shapes its blue grass bands for this tournament stage, and team-country colors form the surrounding fence.\nA matching H.264 MP4 social master is rendered at 12 fps in yuv420p/BT.709 with web fast-start.\n\nACCURACY NOTE\nThis artwork is a deterministic interpretation of archived match data. Action counts and official events come from provider records; most non-goal spatial positions are inferred from real ball movement rather than supplied as event-level coordinates. Reviewed visual evidence is identified above where applied.\n\n#GardensOfWorldCup2026 #WorldCup2026 #PixelArt #GenerativeArt #DataArt\n