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GARDENS OF WORLD CUP 2026\nPortugal 0-1 Spain\n\nA data-grown pixel garden for the Round of 16 match between Portugal and Spain. The final score, match actions, possession, spatial movement and country-specific visual identities shape one seamless animated composition.\n\nMATCH\nCompetition: World Cup\nStage: Round of 16\nDate: 2026-07-06\nVenue: Dallas Stadium\nDisplayed final score: Portugal 0, Spain 1\nSportmonks fixture ID: 19606964\n\nDATA AND PROCESS\nSource material: Sportmonks fixture events, team and player statistics, and 757 archived ball-coordinate rows (757 valid points).\nSpatial processing: the ball path was divided into 174 movement segments. Provider statistics constrain action counts and classifications; they are not treated as fictional per-event coordinates.\nCoordinate policy: events may match only to ball coordinates from the same match phase and within 120 seconds. Extra-time events retain the same visual grammar through minute 120. Penalties use the regulation penalty spot. Approved goal and assist evidence can replace inferred origins with reviewed FIFA highlight-frame positions.\nShootout processing: not applicable to this match.\nVisual evidence applied: 1 goal origin and 1 assist origin.\nTelemetry coverage: both regulation phases are represented in the archived ball-coordinate feed.\nReproducibility: normalized data hash 5fc517bf0a28e8f72a42a7a49d75b45862b2effd9e91f969edb1b74be1f9b5b2; deterministic visual seed 5fc517bf0a28e8f7.\n\nNORMALIZED VISUAL DATA USED\nPossession: Portugal 45%, Spain 55%.\nGarden events: 356. Passes: 244 total (33 short-pass flowers, 179 long-pass flowers, 22 cross flights, 1 assist crystal).\nAttacking actions: 24 dribble/pollen-wind trails, 17 shot trees, 1 goal human, 1 goal in the fountain count, 10 corner bushes, 3 animated offside Morse lines.\nDefensive actions: 13 interception mushrooms, 28 duel-animal events, 21 foul-animal events, 7 save animals in the goal pools, 5 keeper monument blocks from claims plus punches.\nSet pieces and discipline: 0 penalty holes, 0 penalty saves, 3 yellow-card tentacle events, 0 red-card lava events, 0 handball events.\nPROVIDER REFERENCE STATISTICS\nPortugal: 427 passes; 357 successful passes; 10 shots; 2 shots on target; 3 corners; 13 crosses; 23 dribble attempts; 7 interceptions; 47 duels won; 9 fouls; 2 offsides; 5 saves.\nSpain: 530 passes; 467 successful passes; 15 shots; 6 shots on target; 7 corners; 16 crosses; 10 dribble attempts; 6 interceptions; 35 duels won; 13 fouls; 1 offside; 2 saves.\nPortugal goalkeeper: 5 saves, 0 penalty saves, 2 claims, 1 punch.\nSpain goalkeeper: 2 saves, 0 penalty saves, 2 claims, 0 punches.\n\nCOUNTRY VISUAL IDENTITIES\nPortugal: Cork Oak (Sobreiro) for shots; Iberian Wolf for duels; White Stork for crosses; Iberian Hare for fouls; Common Dolphin for saves; Portuguese Rabbit for penalties; Belém Tower for claims and punches.\nSpain: Holm Oak (Encina) for shots; Fighting Bull (Toro Bravo) for duels; Spanish Imperial Eagle for crosses; Iberian Lynx for fouls; Mediterranean Monk Seal for saves; European Rabbit for penalties; Segovia Aqueduct for claims and punches.\n\nVISUAL SYSTEM\nShort and long passes grow as ground flowers; long-pass flowers are larger. Crosses become country-specific flying animals. Shots grow country trees. Goals place striped team-color humans at shot origins, while assists rise as crystals.\nCorners form radial flowering bushes. Dribbles leave animated pixel pollen-wind and leaf trails. Interceptions become oversized polka-dot mushrooms. Fouls and duels use country animals. Saves populate permanent goal-width pools; claims and punches stack country monuments.\nYellow cards grow striped tentacles, red cards create lava, offsides flash the team name in Morse-like cuts, and penalties open animated country-animal holes at the regulation spot. Total goals control the central fountain.\n\nOUTPUT\n1548x1080 rectangle-only pixel SVG with crisp edges and a 12-second seamless local animation cycle.\nThe complete garden is visible from the first frame. Objects are depth-sorted by ground position. The pitch has no football markings; possession shapes its blue grass bands for this tournament stage, and team-country colors form the surrounding fence.\nA matching H.264 MP4 social master is rendered at 12 fps in yuv420p/BT.709 with web fast-start.\n\nACCURACY NOTE\nThis artwork is a deterministic interpretation of archived match data. Action counts and official events come from provider records; most non-goal spatial positions are inferred from real ball movement rather than supplied as event-level coordinates. Reviewed visual evidence is identified above where applied.\n\n#GardensOfWorldCup2026 #WorldCup2026 #PixelArt #GenerativeArt #DataArt\n