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Memo 0x8f1b7445…7dc23d on Ethereum

yGARDENS OF WORLD CUP 2026\nColombia 0-0 Portugal\n\nA data-grown pixel garden for the Group Stage match between Colombia and Portugal. The final score, match actions, possession, spatial movement and country-specific visual identities shape one seamless animated composition.\n\nMATCH\nCompetition: World Cup\nStage: Group Stage\nDate: 2026-06-27\nVenue: Miami Stadium\nDisplayed final score: Colombia 0, Portugal 0\nSportmonks fixture ID: 19609147\n\nDATA AND PROCESS\nSource material: Sportmonks fixture events, team and player statistics, and 909 archived ball-coordinate rows (909 valid points).\nSpatial processing: the ball path was divided into 232 movement segments. Provider statistics constrain action counts and classifications; they are not treated as fictional per-event coordinates.\nCoordinate policy: events may match only to ball coordinates from the same match phase and within 120 seconds. Extra-time events retain the same visual grammar through minute 120. Penalties use the regulation penalty spot. Approved goal origins use reviewed match highlight-frame positions.\nShootout processing: not applicable to this match.\nVisual evidence applied: 0 goal origins and 0 assist origins.\nTelemetry coverage: both regulation phases are represented in the archived ball-coordinate feed.\nReproducibility: normalized data hash ff5db421edf73ac38e073438fdf320c36e3b719d5b56aa95f78ca45c522c8d33; deterministic visual seed ff5db421edf73ac3.\n\nNORMALIZED VISUAL DATA USED\nPossession: Colombia 55%, Portugal 45%.\nGarden events: 415. Passes: 310 total (44 short-pass flowers, 220 long-pass flowers, 39 cross flights, 0 assist crystals).\nAttacking actions: 19 dribble/pollen-wind trails, 22 shot trees, 0 goal humans, 0 goals in the fountain count, 7 corner bushes, 5 animated offside Morse lines.\nDefensive actions: 19 interception mushrooms, 23 duel-animal events, 16 foul-animal events, 8 save animals in the goal pools, 1 keeper monument block from claims plus punches.\nSet pieces and discipline: 0 penalty holes, 0 penalty saves, 1 yellow-card tentacle event, 0 red-card lava events, 0 handball events.\nPROVIDER REFERENCE STATISTICS\nColombia: 544 passes; 485 successful passes; 24 shots; 6 shots on target; 5 corners; 11 crosses; 6 dribble attempts; 6 interceptions; 29 duels won; 12 fouls; 3 offsides; 2 saves.\nPortugal: 446 passes; 405 successful passes; 13 shots; 2 shots on target; 2 corners; 13 crosses; 16 dribble attempts; 13 interceptions; 37 duels won; 6 fouls; 2 offsides; 6 saves.\nColombia goalkeeper: 2 saves, 0 penalty saves, 0 claims, 0 punches.\nPortugal goalkeeper: 6 saves, 0 penalty saves, 0 claims, 1 punch.\n\nCOUNTRY VISUAL IDENTITIES\nColombia: Wax Palm for shots; Ocelot for duels; Yellow-eared Parrot for crosses; Colombian Coati for fouls; Amazon River Dolphin for saves; Colombian Agouti for penalties; Ciudad Perdida Terraces for claims and punches.\nPortugal: Cork Oak (Sobreiro) for shots; Iberian Wolf for duels; White Stork for crosses; Iberian Hare for fouls; Common Dolphin for saves; Portuguese Rabbit for penalties; Belém Tower for claims and punches.\n\nVISUAL SYSTEM\nShort and long passes grow as ground flowers; long-pass flowers are larger. Crosses become country-specific flying animals. Shots grow country trees. Goals place striped team-color humans at shot origins, while assists rise as crystals.\nCorners form radial flowering bushes. Dribbles leave animated pixel pollen-wind and leaf trails. Interceptions become oversized polka-dot mushrooms. Fouls and duels use country animals. Saves populate permanent goal-width pools; claims and punches stack country monuments.\nYellow cards grow striped tentacles, red cards create lava, offsides flash the team name in Morse-like cuts, and penalties open animated country-animal holes at the regulation spot. Total goals control the central fountain.\n\nOUTPUT\n1548x1080 rectangle-only pixel SVG with crisp edges and a 12-second seamless local animation cycle.\nThe complete garden is visible from the first frame. Objects are depth-sorted by ground position. The pitch has no football markings; possession shapes its green grass bands for this tournament stage, and team-country colors form the surrounding fence.\nA matching H.264 MP4 social master is rendered at 12 fps in yuv420p/BT.709 with web fast-start.\n\nACCURACY NOTE\nThis artwork is a deterministic interpretation of archived match data. Action counts and official events come from provider records; most non-goal spatial positions are inferred from real ball movement rather than supplied as event-level coordinates. Reviewed visual evidence is identified above where applied.\n\n#GardensOfWorldCup2026 #WorldCup2026 #PixelArt #GenerativeArt #DataArt\n