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Memo 0xa50c1431…584490 on Ethereum

Bosnia and HerzegovinaGARDENS OF WORLD CUP 2026\nUnited States 2-0 Bosnia and Herzegovina\n\nA data-grown pixel garden for the Round of 32 match between United States and Bosnia and Herzegovina. The final score, match actions, possession, spatial movement and country-specific visual identities shape one seamless animated composition.\n\nMATCH\nCompetition: World Cup\nStage: Round of 32\nDate: 2026-07-02\nVenue: San Francisco Bay Area Stadium\nDisplayed final score: United States 2, Bosnia and Herzegovina 0\nSportmonks fixture ID: 19606951\n\nDATA AND PROCESS\nSource material: Sportmonks fixture events, team and player statistics, and 981 archived ball-coordinate rows (981 valid points).\nSpatial processing: the ball path was divided into 289 movement segments. Provider statistics constrain action counts and classifications; they are not treated as fictional per-event coordinates.\nCoordinate policy: events may match only to ball coordinates from the same match phase and within 120 seconds. Extra-time events retain the same visual grammar through minute 120. Penalties use the regulation penalty spot. Approved goal origins use reviewed FIFA highlight-frame positions.\nShootout processing: not applicable to this match.\nVisual evidence applied: 2 goal origins and 0 assist origins.\nVisual evidence source: FIFA, USA v Bosnia and Herzegovina | Highlights. https://www.fifa.com/en/watch/5C4EUTQtunUpC47YeP9Uj1\nTelemetry coverage: both regulation phases are represented in the archived ball-coordinate feed.\nReproducibility: normalized data hash 4d86ed05411e92ffb1d1452c9a8c2d9f1d12622a5f5da4e3be591f9cde3cbae9; deterministic visual seed 4d86ed05411e92ff.\n\nNORMALIZED VISUAL DATA USED\nPossession: United States 48%, Bosnia and Herzegovina 52%.\nGarden events: 358. Passes: 271 total (36 short-pass flowers, 208 long-pass flowers, 20 cross flights, 0 assist crystals).\nAttacking actions: 6 dribble/pollen-wind trails, 12 shot trees, 2 goal humans, 2 goals in the fountain count, 7 corner bushes, 3 animated offside Morse lines.\nDefensive actions: 14 interception mushrooms, 27 duel-animal events, 20 foul-animal events, 3 save animals in the goal pools, 3 keeper monument blocks from claims plus punches.\nSet pieces and discipline: 0 penalty holes, 0 penalty saves, 2 yellow-card tentacle events, 1 red-card lava event, 0 handball events.\nPROVIDER REFERENCE STATISTICS\nUnited States: 415 passes; 349 successful passes; 8 shots; 2 shots on target; 4 corners; 14 crosses; 19 dribble attempts; 7 interceptions; 47 duels won; 7 fouls; 3 offsides; 3 saves.\nBosnia and Herzegovina: 447 passes; 365 successful passes; 10 shots; 3 shots on target; 3 corners; 13 crosses; 11 dribble attempts; 7 interceptions; 33 duels won; 13 fouls; 0 offsides; 0 saves.\nUnited States goalkeeper: 3 saves, 0 penalty saves, 1 claim, 0 punches.\nBosnia and Herzegovina goalkeeper: 0 saves, 0 penalty saves, 0 claims, 2 punches.\n\nCOUNTRY VISUAL IDENTITIES\nUnited States: Giant Sequoia for shots; American Bison for duels; Bald Eagle for crosses; Raccoon for fouls; Wood Duck for saves; Black-tailed Prairie Dog for penalties; Statue of Liberty for claims and punches.\nBosnia and Herzegovina: Bosnian Pine (Munika) for shots; Grey Wolf for duels; Short-toed Snake Eagle for crosses; Balkan Lynx for fouls; Bosnian Eurasian Otter for saves; European Hare for penalties; Stećak Tombstone for claims and punches.\n\nVISUAL SYSTEM\nShort and long passes grow as ground flowers; long-pass flowers are larger. Crosses become country-specific flying animals. Shots grow country trees. Goals place striped team-color humans at shot origins, while assists rise as crystals.\nCorners form radial flowering bushes. Dribbles leave animated pixel pollen-wind and leaf trails. Interceptions become oversized polka-dot mushrooms. Fouls and duels use country animals. Saves populate permanent goal-width pools; claims and punches stack country monuments.\nYellow cards grow striped tentacles, red cards create lava, offsides flash the team name in Morse-like cuts, and penalties open animated country-animal holes at the regulation spot. Total goals control the central fountain.\n\nOUTPUT\n1548x1080 rectangle-only pixel SVG with crisp edges and a 12-second seamless local animation cycle.\nThe complete garden is visible from the first frame. Objects are depth-sorted by ground position. The pitch has no football markings; possession shapes its blue grass bands for this tournament stage, and team-country colors form the surrounding fence.\nA matching H.264 MP4 social master is rendered at 12 fps in yuv420p/BT.709 with web fast-start.\n\nACCURACY NOTE\nThis artwork is a deterministic interpretation of archived match data. Action counts and official events come from provider records; most non-goal spatial positions are inferred from real ball movement rather than supplied as event-level coordinates. Reviewed visual evidence is identified above where applied.\n\n#GardensOfWorldCup2026 #WorldCup2026 #PixelArt #GenerativeArt #DataArt\n