0x9bdce45a…89fbsent to0x080b56b5…1b92·#25,608,580·view on Etherscan
GARDENS OF WORLD CUP 2026\nFrance 4-6 England\n\nA data-grown pixel garden for the 3rd Place Final match between France and England. The final score, match actions, possession, spatial movement and country-specific visual identities shape one seamless animated composition.\n\nMATCH\nCompetition: World Cup\nStage: 3rd Place Final\nDate: 2026-07-18\nVenue: Miami Stadium\nDisplayed final score: France 4, England 6\nSportmonks fixture ID: 19606976\n\nDATA AND PROCESS\nSource material: Sportmonks fixture events, team and player statistics, and 811 archived ball-coordinate rows (811 valid points).\nSpatial processing: the ball path was divided into 206 movement segments. Provider statistics constrain action counts and classifications; they are not treated as fictional per-event coordinates.\nCoordinate policy: events may match only to ball coordinates from the same match phase and within 120 seconds. Extra-time events retain the same visual grammar through minute 120. Penalties use the regulation penalty spot. Approved goal and assist evidence can replace inferred origins with reviewed FIFA highlight-frame positions.\nShootout processing: not applicable to this match.\nVisual evidence applied: 10 goal origins and 7 assist origins.\nVisual evidence source: FIFA, France v England | Bronze final | FIFA World Cup 2026™ | Highlights. https://www.fifa.com/en/watch/7tq7bBkX3Rywetdz4Z3UOn\nTelemetry coverage: both regulation phases are represented in the archived ball-coordinate feed.\nReproducibility: normalized data hash b6bcf120a3e0954e1fcf74748e1d37e886f03145d2517ef927990d33f21b2486; deterministic visual seed b6bcf120a3e0954e.\n\nNORMALIZED VISUAL DATA USED\nPossession: France 46%, England 54%.\nGarden events: 370. Passes: 255 total (31 short-pass flowers, 185 long-pass flowers, 32 cross flights, 7 assist crystals).\nAttacking actions: 10 dribble/pollen-wind trails, 18 shot trees, 9 goal humans, 10 goals in the fountain count, 7 corner bushes, 6 animated offside Morse lines.\nDefensive actions: 19 interception mushrooms, 33 duel-animal events, 18 foul-animal events, 9 save animals in the goal pools, 1 keeper monument block from claims plus punches.\nSet pieces and discipline: 1 penalty hole, 0 penalty saves, 0 yellow-card tentacle events, 0 red-card lava events, 0 handball events.\nPROVIDER REFERENCE STATISTICS\nFrance: 444 passes; 403 successful passes; 19 shots; 9 shots on target; 3 corners; 6 crosses; 20 dribble attempts; 8 interceptions; 39 duels won; 14 fouls; 3 offsides; 4 saves.\nEngland: 517 passes; 468 successful passes; 19 shots; 11 shots on target; 4 corners; 12 crosses; 25 dribble attempts; 11 interceptions; 64 duels won; 8 fouls; 3 offsides; 5 saves.\nFrance goalkeeper: 4 saves, 0 penalty saves, 1 claim, 0 punches. Cross-check: Sportmonks related_player cross-checked with the official FIFA match highlight.\nEngland goalkeeper: 5 saves, 0 penalty saves, 0 claims, 0 punches. Cross-check: Sportmonks related_player cross-checked with the official FIFA match highlight.\n\nCOUNTRY VISUAL IDENTITIES\nFrance: Sessile Oak for shots; Gallic Rooster (Le Coq Gaulois) for duels; Barn Owl for crosses; European Badger for fouls; French Mute Swan for saves; French Rabbit for penalties; Eiffel Tower for claims and punches.\nEngland: English Oak for shots; English Bulldog for duels; European Robin for crosses; English Red Fox for fouls; English Mute Swan for saves; English Rabbit for penalties; Elizabeth Tower for claims and punches.\n\nVISUAL SYSTEM\nShort and long passes grow as ground flowers; long-pass flowers are larger. Crosses become country-specific flying animals. Shots grow country trees. Goals place striped team-color humans at shot origins, while assists rise as crystals.\nCorners form radial flowering bushes. Dribbles leave animated pixel pollen-wind and leaf trails. Interceptions become oversized polka-dot mushrooms. Fouls and duels use country animals. Saves populate permanent goal-width pools; claims and punches stack country monuments.\nYellow cards grow striped tentacles, red cards create lava, offsides flash the team name in Morse-like cuts, and penalties open animated country-animal holes at the regulation spot. Total goals control the central fountain.\n\nOUTPUT\n1548x1080 rectangle-only pixel SVG with crisp edges and a 12-second seamless local animation cycle.\nThe complete garden is visible from the first frame. Objects are depth-sorted by ground position. The pitch has no football markings; possession shapes its red grass bands for this tournament stage, and team-country colors form the surrounding fence.\nA matching H.264 MP4 social master is rendered at 12 fps in yuv420p/BT.709 with web fast-start.\n\nACCURACY NOTE\nThis artwork is a deterministic interpretation of archived match data. Action counts and official events come from provider records; most non-goal spatial positions are inferred from real ball movement rather than supplied as event-level coordinates. Reviewed visual evidence is identified above where applied.\n\n#GardensOfWorldCup2026 #WorldCup2026 #PixelArt #GenerativeArt #DataArt\n