There is no plan for promoting the launch of this art nor or recovering this investment to the treasury. And without a DAO mission that drives community engagement it seems haphazard to spend frivolously.
I applaud the process and the effort that imparted more direct marketing for Builder DAO. However, I am committed to a requirement for proposals to define success in a measurable way for the prop and Builder — qualitative and/or quantitative — as I believe that is necessary for us at this vital time in the DAO’s nascent state to determine how we should spend future funds.
Art + Lore Token Burn to Generate Buzz & Recruitment&&<p>Greta Gremplin and Zamees will execute an art + lore concept to generate visibility for the DAO that leverages recenty popular token gamification (VVs, Defy, Nyan, etc). We’d like to run a small scale test of our idea, funding will include:</p><ul><li><br></li><li>4 pieces of toad lore accompanied by a visual illustration</li><li>1 released every week, for 3 weeks as a free mint</li><li>Collecting all 3 of these will allow for a free mint of the full story (all 4 combined) or can mint for .0069 eth</li></ul><p><br></p><p>The collaborative concept has evolved as Zamees has been piecing together the existing CrypToadz lore, dreaming up stories for the not-yet-explained gaps of how things came to be, drafting lore around the creation and purpose of Lil Toadz and sending our explorer Toadz on missions into the past and future to recover artifacts that will help craft a Toadz Archive of the Living (TAL). </p><p>Our definition of success for this prop does center mostly on brand attention, so we’ll be monitoring the conversation in multiple DAOs and would like to see several thousand mints for the first piece of art. We’ll also be monitoring whether this is a good recruitment tool for new bidders (and community members), and will evaluate how to optimize and continue this project if we see decent “success” as loosely defined in this paragraph (and with the approval of the DAO, of course!).</p>