After the success of 'RainbowScape ' and its sold-out release, I decided to focus more on 3D work and its derivatives. I began designing new models of urban and rural structures, and I also implemented different types of lighting in the 3D environment. \nAs you can see, in each variation, you land in a specific part of the city. In each variation, the city can undergo changes, including elements, lighting, or the dimensions of the city itself\n\nSo this project is actually an extension of the previous project, *Rainbow Scape*, but it only continues its concept; all elements and structure are entirely new and distinct from the previous project. Named *Multiverse*, this project aims to showcase four main types of worlds: three primarily urban-rural worlds and one entirely urban world. In fact, the project's name is based on this very concept.\nIn each of these four main worlds, you will encounter various elements and structures. From parks and different types of trees to cars, cafes, mills, buildings, and more.\nThe key feature of this project is that all structures are placed in a 3D environment, creating both animation and interactivity. You can move left, backward, right, and up using the A, S, D, and W keys, respectively, and adjust your movement angle by moving the mouse across the screen.\n\nThis was a summary of this multiverse. I hope you play your role in the current world better than in any parallel one!
This project follows the style of classic driving simulation games. You can play the role of a driver moving around the city on the road. You can go forward, backward, left, or right and use the mouse to view the city from different angles. In fact, in 'DriveX' , you engage in exploring and moving around a rural-urban environment.\n ___________________________\n But how should you take control of the vehicle? Until you click on the screen, the vehicle moves around the city as an animation. So, to activate the interactivity, you need to tap on the screen once. After activating interactivity, you can use the keys A,S,D,W (similar to the previous project, Rainbow Scape) to move on the road and navigate left, backward, right, and forward. By moving the mouse across the screen, you can also observe different angles within the environment. \n__________________________ \nThere are two main lighting spectrums: day and night. During the night, lights illuminate the surroundings, while during the day, guardrails along the road help define the boundaries. Please note that for safety reasons, the possibility of the vehicle leaving the road is not allowed! This means no matter how much you turn left or right, you cannot exit the road boundaries. However, your viewing angle can extend beyond the road.\n __________________________ \nThis project has been coded in 3D space(WEBGL) using p5.js. I hope this city-level driving experience brings you peace and relaxation.
This project follows the style of classic driving simulation games. You can play the role of a driver moving around the city on the road. You can go forward, backward, left, or right and use the mouse to view the city from different angles.\nIn fact, in 'DriveX' , you engage in exploring and moving around a rural-urban environment.\n___________________________\n\nBut how should you take control of the vehicle?\nUntil you click on the screen, the vehicle moves around the city as an animation. So, to activate the interactivity, you need to tap on the screen once.\nAfter activating interactivity, you can use the keys A,S,D,W (similar to the previous project, Rainbow Scape) to move on the road and navigate left, backward, right, and forward.\nBy moving the mouse across the screen, you can also observe different angles within the environment.\n__________________________\n\nThere are two main lighting spectrums: day and night. During the night, lights illuminate the surroundings, while during the day, guardrails along the road help define the boundaries. Please note that for safety reasons, the possibility of the vehicle leaving the road is not allowed! This means no matter how much you turn left or right, you cannot exit the road boundaries. However, your viewing angle can extend beyond the road.\n__________________________\n\nThis project has been coded in 3D space(WEBGL) using p5.js. I hope this city-level driving experience brings you peace and relaxation.\n\n
'Rainbow Scape' could be interpreted as a vivid, colorful, and diverse view or scene. It suggests a landscape or urban environment filled with a wide range of vibrant colors.\nThe purpose of creating this project is, in fact, to enhance its interactivity to the fullest. My effort was to create a project in which one can interact and move around.In this project, as is evident, I tried to create an urban-rural environment and fantasy it through the use of colors in the game.\n\nThis project is interactive. You can move within the city environment using mouse movement and the A, D, W, S keys on the keyboard:\n1-Mouse: Moving the mouse up and down the canvas allows you to navigate up and down within the city.\n2-Key A: Allows you to move to the left within the city. Please note that tapping the A key changes the camera's direction to the left, but by holding down the A key, your viewing angle shifts to the left. (Key D functions exactly like the A key but in the right direction.)\n3-Keys W and S: By holding down these two keys, you can move forward and backward within the city.\n*To activate the interactive mode, click on the canvas .*\nEnjoy walking around the city.\n\n