Using a rect() loop to generate geometric or fluid light effects on gemstones, that's Dispersione.\nSome outputs have a glitch effect, combining the simulation of natural light with the digital world.\n\nCONTROLS\n On desktop: Press 's' or 'S' to save as PNG\n On mobile: Touch the screen to save as PNG\n\n*Loading may take a few seconds, depending on the output features and the user's machine*\n\nWritten in p5.js by @tendenzy, October, 2024.