0x285b…09c1

All memos sent from and to 0x285b…09c1.

{"action_with_recover":{"timeout_timestamp":1752712306484988106,"action":{"ibc_transfer":{"ibc_info":{"source_channel":"channel-750","receiver":"noble1qj6qzw40j2ehunua7h6zamztgrtz6nngnaw25h","memo":"{\"forward\":{\"channel\":\"channel-129\",\"port\":\"transfer\",\"receiver\":\"init19pdha65p5kmxkch8ya4zfs0qlqlhgzwp0k0n4u\",\"retries\":2,\"timeout\":1752712306484989112}}","recover_address":"osmo1qj6qzw40j2ehunua7h6zamztgrtz6nngn9gj6t"}}},"exact_out":false,"recovery_addr":"osmo1qj6qzw40j2ehunua7h6zamztgrtz6nngn9gj6t"}}
I think a partial refund to users up to 50-100k would make a lot of sense, in the current form the proposal will hurt Fei/Tribe more than anything, it would mean the end of the stablecoin. I think going with a KPI options or something along CORN by Pickle makes way more sense.. In favor of a Repay but with different terms. The DAOs involved will be fine in the short term but the users should be taken care of.
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)massUpdatePools()
add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)add(uint256,address,bool)set(uint256,uint256,bool)
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)
set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)add(uint256,address,bool)set(uint256,uint256,bool)
massUpdatePools()add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)
抱歉耽搁了!我希望Sushi的一小笔捐款可以表明我们对您为我们所做的工作有多重视https://gateway.ipfs.io/ipfs/QmdtzNKiUtKvryQjbn7t1qQCrUT6hHxtN5nPU46RV5fBPG
ClearwoodIhre Beiträge zum Projekt sind außergewöhnlich und ich hoffe, dass dieser Dank zeigen kann, wie sehr wir Ihre Arbeit schätzen. Wünsche dir eine schöne Weihnachtszeithttps://gateway.ipfs.io/ipfs/QmdtzNKiUtKvryQjbn7t1qQCrUT6hHxtN5nPU46RV5fBPG
Chester LaCroixSer Chester here is a grant to rewards all of your amazing design work for Sushi, we are very lucky to have you with us :)https://gateway.ipfs.io/ipfs/QmdtzNKiUtKvryQjbn7t1qQCrUT6hHxtN5nPU46RV5fBPG
PedrowwwwMerci pour tes contributions au projet et ton engouement pour aider les autres membres de la communaute!https://gateway.ipfs.io/ipfs/QmdtzNKiUtKvryQjbn7t1qQCrUT6hHxtN5nPU46RV5fBPG
massUpdatePools()set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)
massUpdatePools()add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)add(uint256,address,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)set(uint256,uint256,bool)