0x7626…3a66

All memos sent from and to 0x7626…3a66.

0x2918cedA641716Fd6BdA3CcF691c3B54D4C87b6e**Building Up** "f l a t" was first created at the end of 2022, [and exhibited with Artcrush in the streets of Milano, Italy, in April 2023, and with Accelerate Art in an exhibition curated by Hugo Faz in CasaNUA, Sao Paulo, Brasil.](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/flatv1ex.mp4) It was then reworked with considerable improvements in May 2025, notably offering 3 screen ratios (the original 9:16, square and 16:9) to collectors and a 4k resolution. NFTs currently limiting the display of larger files, here are links to full quality versions: [9:16](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/916.mp4),[square](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/sq.mp4),[16:9](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/169.mp4) **The Process** This piece exists at the time of budding digital art tools, and falls into what I coin as the rise of "polymathing" digital artists, for the lack of a better word. Digital technology allows for the curious mind and exploring creative to learn how to combine very different skills and assemble them in a number of possible of possible ways. A trend that will only grow stronger as Artificial Intelligence becomes a worthy assistant in this endeavour. Here, it represents a sort of culmination of all the skills I've honed over decades—hand drawing, frame-by-frame animation, image editing, video editing, motion design, music composing, AI generation and sound design. [This making of video offers glimpses of the process](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/mofflat.mp4).
0x2918cedA641716Fd6BdA3CcF691c3B54D4C87b6e**Building Up** "f l a t" was first created at the end of 2022, [and exhibited with Artcrush in the streets of Milano, Italy, in April 2023, and with Accelerate Art in an exhibition curated by Hugo Faz in CasaNUA, Sao Paulo, Brasil.](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/flatv1ex.mp4) It was then reworked with considerable improvements in May 2025, notably offering 3 screen ratios (the original 9:16, square and 16:9) to collectors and a 4k resolution. NFTs currently limiting the display of larger files, here are links to full quality versions: [9:16](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/916.mp4),[square](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/sq.mp4),[16:9](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/169.mp4) **The Process** This piece exists at the time of budding digital art tools, and falls into what I coin as the rise of "polymathing" digital artists, for the lack of a better word. Digital technology allows for the curious mind and exploring creative to learn how to combine very different skills and assemble them in a number of possible of possible ways. A trend that will only grow stronger as Artificial Intelligence becomes a worthy assistant in this endeavour. Here, it represents a sort of culmination of all the skills I've honed over decades—hand drawing, frame-by-frame animation, image editing, video editing, motion design, music composing, AI generation and sound design. [This making of video offers glimpses of the process](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/mofflat.mp4).
0x2918cedA641716Fd6BdA3CcF691c3B54D4C87b6e**Building Up** "f l a t" was first created at the end of 2022, [and exhibited with Artcrush in the streets of Milano, Italy, in April 2023, and with Accelerate Art in an exhibition curated by Hugo Faz in CasaNUA, Sao Paulo, Brasil.](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/flatv1ex.mp4) It was then reworked with considerable improvements in May 2025, notably offering 3 screen ratios (the original 9:16, square and 16:9) to collectors and a 4k resolution. NFTs currently limiting the display of larger files, here are links to full quality versions: [9:16](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/916.mp4), [square](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/sq.mp4), [16:9](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/169.mp4) **The Process** This piece exists at the time of budding digital art tools, and falls into what I coin as the rise of "polymathing" digital artists, for the lack of a better word. Digital technology allows for the curious mind and exploring creative to learn how to combine very different skills and assemble them in a number of possible of possible ways. A trend that will only grow stronger as Artificial Intelligence becomes a worthy assistant in this endeavour. Here, it represents a sort of culmination of all the skills I've honed over decades—hand drawing, frame-by-frame animation, image editing, video editing, motion design, music composing, AI generation and sound design. [This making of video offers glimpses of the process](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/mofflat.mp4).
0x2918cedA641716Fd6BdA3CcF691c3B54D4C87b6e**Building Up** "f l a t" was first created at the end of 2022, [and exhibited with Artcrush in the streets of Milano, Italy, in April 2023, and with Accelerate Art in an exhibition curated by Hugo Faz in CasaNUA, Sao Paulo, Brasil.](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/flatv1ex.mp4) It was then reworked with considerable improvements in May 2025, notably offering 3 screen ratios (the original 9:16, square and 16:9) to collectors and a 4k resolution. NFTs currently limiting the display of larger files, here are links to full quality versions: [9:16](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/916.mp4), [square](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/sq.mp4), [16:9](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/169.mp4) **The Process** This piece exists at the time of budding digital art tools, and falls into what I coin as the rise of "polymathing" digital artists, for the lack of a better word. Digital technology allows for the curious mind and exploring creative to learn how to combine very different skills and assemble them in a number of possible of possible ways. A trend that will only grow stronger as Artificial Intelligence becomes a worthy assistant in this endeavour. Here, it represents a sort of culmination of all the skills I've honed over decades—hand drawing, frame-by-frame animation, image editing, video editing, motion design, music composing, AI generation and sound design. [This making of video offers glimpses of the process](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/mofflat.mp4).
0x2918cedA641716Fd6BdA3CcF691c3B54D4C87b6e**Building Up** "f l a t" was first created at the end of 2022, [and exhibited with Artcrush in the streets of Milano, Italy, in April 2023, and with Accelerate Art in an exhibition curated by Hugo Faz in CasaNUA, Sao Paulo, Brasil.](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/flatv1ex.mp4) It was then reworked with considerable improvements in May 2025, notably offering 3 screen ratios (the original 9:16, square and 16:9) to collectors and a 4k resolution. NFTs currently limiting the display of larger files, here are links to full quality versions: [9:16](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/916.mp4), [square](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/sq.mp4), [16:9](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/169.mp4) **The Process** This piece exists at the time of budding digital art tools, and falls into what I coin as the rise of "polymathing" digital artists, for the lack of a better word. Digital technology allows for the curious mind and exploring creative to learn how to combine very different skills and assemble them in a number of possible of possible ways. A trend that will only grow stronger as Artificial Intelligence becomes a worthy assistant in this endeavour. Here, it represents a sort of culmination of all the skills I've honed over decades—hand drawing, frame-by-frame animation, image editing, video editing, motion design, music composing, AI generation and sound design. [This making of video offers glimpses of the process](http://arweave.net/IPZhkWKFzypUyOmQzllUUbFOQyYw74PsmUCWS04WFVE/mofflat.mp4).
0x2918···7b6e![Image](https://arweave.net/q37NgBxcgqmj5toVxKj3a-C7Phw8a7mEJevxsafygCE/metasP.jpg "Métasymbiose Painting Test 2019") The original work that became the multifaceted "Métasymbiose" in 2024 started in 2019 as a painting on wood, testing a combination of spray paint gradients through stencils and a bold calligraphic brush for outlines. The digital version started with hand-drawn outlines on paper, to then scanning and cleaning them. ![Image](https://arweave.net/q37NgBxcgqmj5toVxKj3a-C7Phw8a7mEJevxsafygCE/metas0.jpg "Métasymbiose Clean Outline")
0x2918···7b6e![Image](https://arweave.net/q37NgBxcgqmj5toVxKj3a-C7Phw8a7mEJevxsafygCE/metasP.jpg "Métasymbiose Painting Test 2019") The original work that became the multifaceted "Métasymbiose" in 2024 started in 2019 as a painting on wood, testing a combination of spray paint gradients through stencils and a bold calligraphic brush for outlines. The digital version started with hand-drawn outlines on paper, to then scanning and cleaning them. ![Image](https://arweave.net/q37NgBxcgqmj5toVxKj3a-C7Phw8a7mEJevxsafygCE/metas0.jpg "Métasymbiose Clean Outline")
0x2918···7b6e![Image](https://arweave.net/q37NgBxcgqmj5toVxKj3a-C7Phw8a7mEJevxsafygCE/metasP.jpg "Métasymbiose Painting Test 2019") The original work that became the multifaceted "Métasymbiose" in 2024 started in 2019 as a painting on wood, testing a combination of spray paint gradients through stencils and a bold calligraphic brush for outlines. The digital version started with hand-drawn outlines on paper, to then scanning and cleaning them. ![Image](https://arweave.net/q37NgBxcgqmj5toVxKj3a-C7Phw8a7mEJevxsafygCE/metas0.jpg "Métasymbiose Clean Outline")
0x2918···7b6e![Image](https://arweave.net/9_mYOwoqA5CX_eK1KixqleXBnlQxBcD5sTBa6TMBlKM/metaslisbon.jpg "Métasymbiose NYC 2024") The second exhibition of Métasymbiose happened in Lisbon, NFC, Transient Labs Lounge, on the 29th of May 2024.
0x2918···7b6e![Image](https://arweave.net/9_mYOwoqA5CX_eK1KixqleXBnlQxBcD5sTBa6TMBlKM/metasnyc.jpg "Métasymbiose NYC 2024") The first exhibition of Métasymbiose happened in New York, Oculus Center, Canvas 3.0 gallery, on the 6th of April 2024. Thanks to UNHRD and its founder Richard Zheng, Jæn and the 5 other curated artists could attend the exhibition and present their work in a panel at the gallery. Jæn was selected by drop partner Transient Labs' Merve Sagyatanlar.
0x2918···7b6e![Image](https://arweave.net/9_mYOwoqA5CX_eK1KixqleXBnlQxBcD5sTBa6TMBlKM/metaslisbon.jpg "Métasymbiose NYC 2024") The second exhibition of Métasymbiose happened in Lisbon, NFC, Transient Labs Lounge, on the 29th of May 2024.
0x2918···7b6e![Image](https://arweave.net/9_mYOwoqA5CX_eK1KixqleXBnlQxBcD5sTBa6TMBlKM/metaslisbon.jpg "Métasymbiose NYC 2024") The second exhibition of Métasymbiose happened in Lisbon, NFC, Transient Labs Lounge, on the 29th of May 2024.
0x2918···7b6e![Image](https://arweave.net/9_mYOwoqA5CX_eK1KixqleXBnlQxBcD5sTBa6TMBlKM/metasnyc.jpg "Métasymbiose NYC 2024") The first exhibition of Métasymbiose happened in New York, Oculus Center, Canvas 3.0 gallery, on the 6th of April 2024. Thanks to UNHRD and its founder Richard Zheng, Jæn and the 5 other curated artists could attend the exhibition and present their work in a panel at the gallery. Jæn was selected by drop partner Transient Labs' Merve Sagyatanlar.
0x2918···7b6e![Image](https://arweave.net/9_mYOwoqA5CX_eK1KixqleXBnlQxBcD5sTBa6TMBlKM/metasnyc.jpg "Métasymbiose NYC 2024") The first exhibition of Métasymbiose happened in New York, Oculus Center, Canvas 3.0 gallery, on the 6th of April 2024. Thanks to UNHRD and its founder Richard Zheng, Jæn and the 5 other curated artists could attend the exhibition and present their work in a panel at the gallery. Jæn was selected by drop partner Transient Labs' Merve Sagyatanlar.